VIRTUAL REALITY THAT IS NOT IMMERSIVE
Because virtual reality is now so widely used in everyday life, non-immersive virtual experiences are frequently neglected as a virtual reality subcategory in their own right. Despite the fact that this technology creates a computer-generated environment, it allows the user to maintain awareness and control over their physical environment. Non-immersive virtual reality systems rely on a computer or video game console, a display, and input devices such as keyboards, mice, and a game controller to function properly. When it comes to non-immersive virtual reality experiences, video games are a perfect example.
VIRTUAL REALITY WITH A SEMI-IMMERSIVE EXPERIENCE
Semi-immersive virtual experiences immerse users in a virtual environment that is only partially real. Although it will continue to give users the impression that they are in a separate reality when they concentrate on the digital image, it will also allow them to remain linked to their physical surroundings. Through the use of 3D visuals, semi-immersive technology, also known as vertical reality depth, creates a realistic experience. Higher-resolution visuals create a more immersive gaming experience. Often employed for instructional or teaching purposes, this category of virtual reality relies on high-resolution displays, powerful computers, projectors, or hard simulators that partially reproduce the form and functionality of functional real-world machinery.
VIRTUAL REALITY THAT IS COMPLETELY IMMERSIVE
User’s can get the most realistic simulation experience possible by using fully-immersive simulations that include sight and sound. In order to engage with and enjoy fully-immersive virtual reality, the user must have the appropriate VR glasses or a head mount display (HMD). Virtual reality headsets deliver high-definition content with a wide field of vision. It is common for the display to be divided between the user’s eyes, resulting in a stereoscopic 3D effect, which is then combined with input tracking to create an immersive and believable experience. This type of virtual reality has been widely adopted for gaming and other forms of entertainment, but its application in other fields, particularly education, is growing in popularity. The applications of virtual reality are virtually limitless.